using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace waleedfarooq
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("press any key to proceed");
Console.ReadKey();
//next
Console.WriteLine("************");
Console.WriteLine("************");
Console.ReadKey();
//next
string A = ("best hacker");
Console.WriteLine(A);
Console.ReadKey();
Console.WriteLine("hi world");
//NEXT
string X = Console.ReadLine();
string y = Console.ReadLine();
string z = Console.ReadLine();
Console.WriteLine(z);
Console.WriteLine(y);
Console.WriteLine(X);
Console.ReadKey();
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace waleedfarooq
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("hi world");
Console.WriteLine("press any key to proceed");
Console.ReadKey();
//next
Console.WriteLine("************");
Console.WriteLine("************");
Console.ReadKey();
//next
string A = ("best hacker");
Console.WriteLine(A);
Console.ReadKey();
Console.WriteLine("hi world");
//NEXT
string X = Console.ReadLine();
string y = Console.ReadLine();
string z = Console.ReadLine();
Console.WriteLine(z);
Console.WriteLine(y);
Console.WriteLine(X);
Console.ReadKey();
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